Thursday, November 29, 2012

New Art Designs

The art design changed drastically from the concept to what they are now.  The only character that didn't seem to change that much was the Mutant Cabbage.  Well, here are the new character design.

Mutant Mole:

I changed the design to become a cartoonish, one-eyed mole with pincer claws.  I honestly don't know where the inspiration for his concept came.  He kind of reminds me of Diglett from Pokemon and Mr. Reseti from Animal Crossing, probably because they are both mole characters that pop out of the ground. 

Mutant Cabbage:
The cabbage design changed from a darker green to a lighter green.  I already like the design, and the most of the team did too, so why change something good?

Mutant Cherry:


The cherry concept stayed mostly the same.  I changed it so that it faces towards the player rather than looking upward.  Also, I gave the cherry some shadow to create the spherical depth. 




More characters will be made later.  We are consider a boss for the current level, and more levels and enemies.

Sunday, November 25, 2012

Audio aspect

Its been a busy semester but it looks like all sounds have been completed for the first level and pond levels. The only thing missing is the level music which will be a 20-30 second looped song. Ive been working with Yousef and we finished the map for the pond level as well.