Sounds were created for first 2 levels although the second level is not playable at this point. For the first level there are sound efx for when the enemy attacks. Also sound efects for when you, the player, slash, jab, and flick the bomb. The hardest part was making audio for the first level. It couldnt have too many sounds like drums or piano keys in the background because it would be over kill when played under all the attacking sound efx in the game. The route I went involved using different animal sound effects played throughout the level that way it wasnt overbearing, and also so it captured the theme of the level(farm/field).
Sounds were created for first 2 levels although the second level is not playable at this point. For the first level there are sound efx for when the enemy attacks. Also sound efects for when you, the player, slash, jab, and flick the bomb. The hardest part was making audio for the first level. It couldnt have too many sounds like drums or piano keys in the background because it would be over kill when played under all the attacking sound efx in the game. The route I went involved using different animal sound effects played throughout the level that way it wasnt overbearing, and also so it captured the theme of the level(farm/field).
ReplyDeleteFuture plans will involve different sound efx for more levels, more level music, and actual music for the menu screen, basically the games theme song
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